https://youtu.be/k2mtvq8-8YE
地形と爆弾を生成するスクリプト
local bombs = game.ServerStorage.Bombs
local box = workspace["16chikei"].Object1:WaitForChild("Chikei")
while true do
game.Workspace.Terrain:FillBlock(box.CFrame,box.Size,Enum.Material.Glass)
local clonebomb = bombs:Clone()
clonebomb.Parent = game.Workspace
task.wait(5)
clonebomb:Destroy()
task.wait(10)
end
爆弾のスクリプト
local bom = script.Parent
local randomr = math.random(1,40)/10
task.wait(2)
local Cool = true
bom.Anchored = false
local function bakuhatsu()
if Cool == true then
Cool = false
local explo = Instance.new("Explosion")
explo.Parent = game.Workspace
explo.Position = bom.Position
explo.Visible = false
explo.BlastRadius = randomr
explo.DestroyJointRadiusPercent = 0
explo.ExplosionType = Enum.ExplosionType.Craters
task.wait(0.5)
Cool = true
end
end
bom.Touched:Connect(bakuhatsu)