地形が爆弾で削られる様子を観察できる謎オブジェ

https://youtu.be/k2mtvq8-8YE
地形と爆弾を生成するスクリプト

local bombs = game.ServerStorage.Bombs
local box = workspace["16chikei"].Object1:WaitForChild("Chikei")

while true do

	

	game.Workspace.Terrain:FillBlock(box.CFrame,box.Size,Enum.Material.Glass)
	local clonebomb = bombs:Clone()
	clonebomb.Parent = game.Workspace
	
	task.wait(5)

	clonebomb:Destroy()
	task.wait(10)
end

爆弾のスクリプト

local bom = script.Parent

local randomr = math.random(1,40)/10


task.wait(2)

local Cool = true
bom.Anchored = false

local function bakuhatsu()
	
	if Cool == true then
		Cool = false
		
	
	local explo = Instance.new("Explosion")
	explo.Parent = game.Workspace
	explo.Position = bom.Position
	explo.Visible = false
	explo.BlastRadius = randomr
	explo.DestroyJointRadiusPercent = 0
	
	explo.ExplosionType = Enum.ExplosionType.Craters
		
		task.wait(0.5)
		Cool = true
		
end
end

bom.Touched:Connect(bakuhatsu)