セットアップ
game.ServerStorage.DotSetup:Clone().Parent = script.Parent
ブロックの色などを変えるスクリプト
local click = script.Parent:WaitForChild("ClickDetector")
local parts = script.Parent.Parent
local Nvalue = script.Parent:WaitForChild("NValue")
local Nuvalue = Nvalue.Value
local Nvalue2 = script.Parent:WaitForChild("NValue2")
local Nuvalue2 = Nvalue2.Value
click.Parent = script.Parent.Parent
local function clicked()
if Nuvalue == 0 then
parts.BrickColor = BrickColor.new("Lily white")
Nuvalue = Nuvalue + 1
elseif Nuvalue == 1 then
parts.BrickColor = BrickColor.new("Quill grey")
Nuvalue = Nuvalue + 1
elseif Nuvalue == 2 then
parts.BrickColor = BrickColor.new("Mid gray")
Nuvalue = Nuvalue + 1
elseif Nuvalue == 3 then
parts.BrickColor = BrickColor.new("Medium stone grey")
Nuvalue = Nuvalue + 1
elseif Nuvalue == 4 then
parts.BrickColor = BrickColor.new("Dark stone grey")
Nuvalue = Nuvalue + 1
elseif Nuvalue == 5 then
parts.BrickColor = BrickColor.new("Really black")
Nuvalue = 0
end
end
local function Rclicked()
if Nuvalue2 == 0 then
parts.Material = Enum.Material.Neon
Nuvalue2 = Nuvalue2 + 1
elseif Nuvalue2 == 1 then
parts.Material = Enum.Material.Sand
Nuvalue2 = Nuvalue2 + 1
elseif Nuvalue2 == 2 then
parts.Material = Enum.Material.WoodPlanks
Nuvalue2 = Nuvalue2 + 1
elseif Nuvalue2 == 3 then
parts.Material = Enum.Material.Concrete
Nuvalue2 = Nuvalue2 + 1
elseif Nuvalue2 == 4 then
parts.Material = Enum.Material.SmoothPlastic
Nuvalue2 = 0
end
end
click.MouseClick:Connect(clicked)
click.RightMouseClick:Connect(Rclicked)